Usually I don't splurge on things like Nurf guns, but our family was challenged to a dual, and I decided we needed to load up. The kids had been saving money, so they all got to purchase their own gun, and so my only purchase was for my own. Anyway, I thought I'd post what everyone bought and a short review of each of them. Here's what we bought:
We bought these at Target, and none of them cost more than $25. In fact, most of them were $10 or less.
The gun with the most "cool factor" was the Nerf Retaliator. This gun is modular and therefore can actually be transformed into four different styles below:
If you remove the stock and the barrel, you get a very nice basic gun similar to a Skorpion (bottom right). If you have a stock without a barrel, you get a gun very reminiscent of a UMP45. If you have a barrel but no stock, it looks a bit like an MP5. With all of the attachments, it could be really any assault rifle, but it most reminds me of an M4 or FAL. Now, I should point out, this is pretty much all for show - I didn't detect any advantage of having a barrel attached - but it looks pretty intimidating nonetheless.
The Retaliator fires well, and with a long range , but is *very* erratic. In our battle with our friends, I'm not sure I hit *anyone* with this gun. It is mega-cool, and shoots pretty far, but don't count on actually hitting anything.
The gun that actually shot the best was the Vortex Proton - and I think it only cost $9. The Proton is one of Nerf's new disc-firing guns. The disks are Nerf disks so they don't hurt. However, the disks are *very* aerodynamic, so they actually fly straight! The Vortex is a single shot, and it takes a little bit to load, but nonetheless I had the best success with it because it was so accurate! I could be sure to know that the disk would fly exactly to where I aimed it! The only drawback, as I said, was that it was a single-shot, and didn't even have a spot to hold additional ammo. So, reloading was problematic because it took time, and fumbling around with ammo was difficult. I think if you got a multi-shot version of this you would have an amazing gun!
Another good gun is the Buzz Bee RADS 12. This is a twelve-shot gun that you pull back on a lever to cock it. It shoots decently and doesn't cost very much. Overall I would say that it is a decent purchase, but my 5-year-old was the one to purchase it, and it took too much hand strength to cock the gun. He could do it, but only if he held it on the ground with one hand and pulled with the other - not very helpful in a gun battle.
The worst gun was the Buzz Bee double-barrel shotgun. This was not worth buying. Here are the problems with the gun:
Anyway, my 6-year-old likes it because of the "realism", but I think that if we do too many more battles, he will realize the problems with the gun.
The next gun is the Buzz Bee Tek-3. This is a tiny gun with three shots. However, it does not auto-rotate the barrel. Between shots, you must BOTH cock the gun AND rotate the barrel. However, for a tiny gun, it packs a decent punch and is relatively easy to use. At Target, they had a 3-pack for $6. That's right, 3 guns for $6. It makes a good backup weapon (like a boot gun).
Also in the picture is an older Nerf gun that we already had - I believe it is a Nerf Dart Tag Strikefire. This is an old gun, but still shoots decently. It is a single-shot, muzzle-loaded pistol, but also has holding spots for five additional rounds. This original came with Nerf Dart Tag darts, but I think it can fire most anything. It works really well as a simple, basic gun.
Anyway, if you are looking for Nurf or Nurf-like guns, I hope this review was helpful to you!
This contrasted heavily with J2EE. I used J2EE for a while, but it turns out that if you want to use J2EE you have to commit to it like it's a religion. If you don't know 20 different platform libraries, you can't even do a hello world in J2EE. When you finally get it working, you don't know what the heck is even going on. Some magic is happening somewhere, but it is beyond what is plainly visible. This, and the fact that Ruby is very metaprogramming-ish, was the reason I chose Rails.